Ben 5e5fa3298b
Improved dice command & made it adaptive
Using python3.6 f-strings.
2019-10-03 18:38:49 +02:00

85 lines
3.9 KiB
Python

import discord, random
from discord.ext import commands
class Fun(commands.Cog):
def __init__(self, bot):
self.bot = bot
@commands.command()
async def ping(self, ctx):
"""Ping, Pong"""
await ctx.send("{} Pong!".format(ctx.author.mention))
@commands.command()
async def dice(self, ctx, *, countstr: str = "4"):
"""Throws a four-sided dice."""
try:
count = int(countstr)
except:
await ctx.send(embed=discord.Embed(color=discord.Color.red(), description="Please enter a valid number for ``dice``"))
return
limit = 1000 # The limit for the amount of sides of the dice can be set here
if count > limit:
await ctx.send(embed=discord.Embed(color=discord.Color.red(), description=f"The limit for the number of sides of the dice is {limit}. Please use a smaller number next time."))
count = limit
await ctx.send(embed=discord.Embed(title=f"<< Dice {count} >>", description=f"{random.randint(1, int(count))}", color=0x53ff28))
@commands.command(name="8ball")
async def magic8ball(self,ctx, *, msg : str = None):
if msg is None:
await ctx.send(":8ball: You need to specify a question.")
else:
e = discord.Embed(color=0x3296ff)
e.set_author(name = str(ctx.author), icon_url=ctx.author.avatar_url)
e.add_field(name=":grey_question: Question", value=msg, inline=False)
e.add_field(name=":8ball: Answer", value=random.choice(
["Yes.", "As I see it, yes.", "Outlook good.", "For sure", "Without a doubt.", "It is decidedly so.",
"Without a doubt.", "Maybe", "Perhaps","It is uncertain", "Dont even think about it.", "Nope.", "Don't "
"count on it.", "My sources say no.", "Outlook not so good.", "Very doubtful.", "Definitely no."]
), inline=False)
await ctx.send(embed=e)
@commands.command()
async def coin(self, ctx):
"""Throws a coin."""
await ctx.send("{} Your coin flip is {}".format(ctx.author.mention, random.choice(["Head", "Tail"])))
@commands.command()
async def rps(self, ctx, userChoice : str = None):
"""Play Rock, Paper, Scissors with the Bot
Input \"r\" for Rock, \"p\" for Paper and \"s\" for Scissors"""
if userChoice == None or str.lower(userChoice) not in ["r", "p", "s"]:
return await ctx.send("{} Invalid input. Please enter \"r\", \"p\" or \"s\"".format(ctx.author.mention))
botChoice = ["r", "p", "s"][random.randint(0,2)]
if userChoice == "r" and botChoice == "p":
await ctx.send("{} You lose".format(ctx.author.mention))
elif userChoice == "p" and botChoice == "s":
await ctx.send("{} You lose".format(ctx.author.mention))
elif userChoice == "s" and botChoice == "r":
await ctx.send("{} You lose".format(ctx.author.mention))
elif userChoice == "r" and botChoice == "s":
await ctx.send("{} You win".format(ctx.author.mention))
elif userChoice == "p" and botChoice == "r":
await ctx.send("{} You win".format(ctx.author.mention))
elif userChoice == "s" and botChoice == "p":
await ctx.send("{} You win".format(ctx.author.mention))
else:
await ctx.send("{} It's a tie".format(ctx.author.mention))
@commands.command()
async def roll(self, ctx, a : int = 0, b : int= 100):
"""Rolls a random number between min and max.
Default values are 0 and 100"""
if a > b:
temp = a
a = b
b = temp
await ctx.send("{} Random roll between {} and {}: {}".format(ctx.author.mention, a, b, random.randint(a, b)))
#Setup
def setup(bot):
bot.add_cog(Fun(bot))